DigSite 1.0.13
-------------------------------------
QUESTBOOK
CODE
MODS
- updated DankNull-1.12.2-1.6.77
- updated BuildingGadgets-2.7.3
- updated craftingstation-0.1.2 (fixed crashes when using station)
- updated FTBLib-5.4.3.133
- updated FTBQuests-1.7.2.197
- updated mysticallib-1.12.2-1.3.5
- updated p455w0rdslib-1.12.2-2.2.156
MAP - No need to restart game but these change will not be present in your world unless you do.
no changes
SERVER PACK
no changes

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.12
-------------------------------------
QUESTBOOK
CODE
MODS
- updated BuildingGadgets-2.7.2 (back rev due to crashes)
- updated craftingstation-0.1.1a
- updated ForgeEndertech-1.12.2-4.4.22.2-build.0405
- updated FTBLib-5.4.3.132
- updated FTBQuests-1.7.2.193
- updated FTBUtilities-5.4.0.102
- updated jei_1.12.2-4.15.0.289
- updated mysticallib-1.12.2-1.3.3
- updated torchmaster_1.12.2-1.8.0.79
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor content tweaks
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files




DigSite 1.0.11
-------------------------------------
QUESTBOOK
CODE
MODS
- updated AdChimneys-1.12.2-3.5.5.0-build.0402 
- updated BuildingGadgets-2.7.2
- updated ChickenChunks-1.12.2-2.4.2.74-universal
- updated CodeChickenLib-1.12.2-3.2.3.357-universal
- updated craftingstation-0.1.0
- updated Draconic-Evolution-1.12.2-2.3.24.349-universal
- updated EnderStorage-1.12.2-2.4.6.137-universal
- updated ForgeMultipart-1.12.2-2.6.2.83-universal
- updated FTBQuests-1.7.2.189
- updated journeymap-1.12.2-5.5.5
- updated Mekanism-1.12.2-9.8.1.383
- updated mysticallib-1.12.2-1.3.2
- updated ElevatorMod-1.12.2-1.3.11
- updated pneumaticcraft-repressurized-1.12.2-0.11.5-371
- updated AdPother-1.12.2-1.0.24.0-build.0402
- updated Translocators-1.12.2-2.5.2.81-universal
MAP - No need to restart game but these change will not be present in your world unless you do.
- added town of Honeywood and epic quest easter eggs
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.10
-------------------------------------
QUESTBOOK
CODE
- removed death notes (too much litter)
MODS
- updated ForgeEndertech-1.12.2-4.4.22.1-build.0389
- updated AdPother-1.12.2-1.0.22.0-build.0393
- updated phosphor-1.12.2-0.2.6+build50-universal
- updated FTBUtilitiesBackups-1.0.0.5
- updated FTBQuests-1.7.2.188
- updated FTBLib-5.4.3.130
- updated 
MAP - No need to restart game but these change will not be present in your world unless you do.
- toned down turrets (was insta-killing some players)
- Old Fisherman now gives spare PSD in case you lose yours in the matter factory (was too much effort to get replacement if killed late game)
- Slater quest dialog now sounds much more possible (people got too easily discouraged and gave up)
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.09
-------------------------------------
QUESTBOOK
CODE
- turned off villager names mod "new version available" msgs.
- turned off phosphor donate msg
MODS
- added Morpheus-1.12.2-3.5.106 (multiplayer sleep system)
- updated BrandonsCore-1.12.2-2.4.17.208-universal
- updated BuildingGadgets-2.7.0
- refreshed p455w0rdslib-1.12.2-2.2.151
- updated VillageNames-1.12.2-3.2.1
- updated moreoverlays-1.15.1-mc1.12.2
- updated phosphor-1.12.2-0.2.5+build48-universal
- updated Mekanism-1.12.2-9.8.0.381
- updated BuildingGadgets-2.7.1
- updated appliedenergistics2-rv6-stable-7
MAP - No need to restart game but these change will not be present in your world unless you do.
- custom champions added to ranch, end game 
- custom champions toned down at the flame
- sheep added near spawn
- even more incentives to go solar
- a lot more help with getting The Ranch up and running (seems to have been too much of a challenge)
- chunkloaders added to chests in key areas (some are unaware of ftb util chunk loading)
- reconnected AE2 stuff network and left behind a setup kit just in case (I don't understand why it just stops working)
SERVER PACK
https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.08
-------------------------------------
Significant content update
QUESTBOOK
CODE
- legendary androids now slightly more common
MODS
- updated pneumaticcraft-repressurized-1.12.2-0.11.4-368 (fixed vents green render @ the flame, fixed helmet security upgrade, more) 
- updated champions-1.12.2-1.0.10.1 (fixed spawnchampionat)
MAP - No need to restart game but these change will not be present in your world unless you do.
- old fisherman now has something to say for most location quests (thanks to everyone who commented on this)
- old fisherman guard mode altered significantly (defends himself instead of attacks -- hopefully less/no player deaths - thanks Last_Dovahkiin, spookß, many others)
- many NPC quests now give more suggestions on what to do next / basic game strategy
- custom champions now spawn at dish and flame (testing before adding elsewhere)
- charcoal maker added to a village
- pollution set as intended at the flame
- additional backstory info scattered about
SERVER PACK
Note changes to port number!
- changed port # in server.properities to be default 25565 instead of 37385 (thanks Xetaxheb) 
- changed view distance in server.properities to be default 10 instead of 6 (thanks Xetaxheb)

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.07
-------------------------------------
QUESTBOOK
CODE
- can no longer get complex crops seeds from breaking grass -- must use recipes now or get from harvest
MODS
- updated champions-1.12.2-1.0.10 (summonat thanks c4)
- updated AdChimneys-1.12.2-3.5.4.0-build.0384
- updated Complex Crops 1.12.2-4.2.0
- updated ForgeEndertech-1.12.2-4.4.22.0-build.0384
- updated FTBLib-5.4.3.129
- updated FTBQuests-1.7.2.187
- updated journeymap-1.12.2-5.5.5b9 (try again)
- updated jei_1.12.2-4.15.0.287
- updated modnametooltip_1.12.2-1.10.1
- updated AdPother-1.12.2-1.0.21.0-build.0380
MAP - No need to restart game but these change will not be present in your world unless you do.
SERVER PACK
- removed DOS carriage returns from config file (pls let me know if this breaks anyone)

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.06
-------------------------------------
QUESTBOOK
CODE
MODS
- updated BrandonsCore-1.12.2-2.4.16.207-universal (server crashes)
- updated Draconic-Evolution-1.12.2-2.3.23.345-universal
- updated FTBLib-5.4.3.127
- updated FTBQuests-1.7.2.186
- updated AdPother-1.12.2-1.0.20.1-build.0378
- updated VillageNames-1.12.2-3.2 (skin colors)
MAP - No need to restart game but these change will not be present in your world unless you do.
- added diary of a forgetful librarian -- to tell / remind players to check NPC quest log
- added warning area for command blocks not enabled on multiplayer servers
SERVER PACK
- refreshed ServerStart.sh from ATM distribution

https://minecraft.curseforge.com/projects/digsite/files




DigSite 1.0.05
-------------------------------------
QUESTBOOK
- replaced all exp rewards with bottles'o'enchanting (crashes)
- added shield quest
- removed redundant battery quest
CODE
MODS
- updated AdChimneys-1.12.2-3.5.2.1-build.0377
- updated FTBLib-5.4.3.126
- updated FTBQuests-1.7.2.183
- updated Mekanism-1.12.2-9.7.9.380
- updated mysticallib-1.12.2-1.3.1
- updated SimpleStorageNetwork-1.12.2-1.7.8
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor enhancement to digsite quest
SERVER PACK
- fixed server crashes when collecting exp rewards?

https://minecraft.curseforge.com/projects/digsite/files

DigSite 1.0.04
-------------------------------------
QUESTBOOK
CODE
- minor change to main menu
MODS
MAP - No need to restart game but these change will not be present in your world unless you do.
SERVER PACK
- synced server mod version with client (thanks F4ll3nD3v1l)

https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.03
-------------------------------------
QUESTBOOK
CODE
- cardboard box no longer picks up security station (thanks Turmfalke2)
- disabled lighting effects in p455w0rdsLib (crashes - thanks bvierra)
MODS
- updated FTBLib-5.4.3.125
- updated FTBQuests-1.7.2.181
- updated FTBUtilities-5.4.0.100
- updated jei_1.12.2-4.15.0.285
- updated VillageNames-1.12.2-3.1.1
MAP - No need to restart game but these change will not be present in your world unless you do.
- misc content additions
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files



DigSite 1.0.02
-------------------------------------
QUESTBOOK
CODE
- removed pneumaticcraft drone recipes (causes crashes: ticking entity when attempting to harvest complex crops)
- added a blacklist entry for cardboard box (but it doesn't work yet / issue created)
MODS
- updated Controlling-3.0.7
- updated ForgeEndertech-1.12.2-4.4.21.1-build.0377
- updated FTBLib-5.4.3.124
- updated FTBQuests-1.7.2.178
- updated FTBUtilities-5.4.0.99
- updated LootTweaker-1.12.2-0.0.10
- updated mysticallib-1.12.2-1.3.0
- updated Patchouli-1.0-20
- updated AdPother-1.12.2-1.0.20.0-build.0376
- updated VillageNames-1.12.2-3.1
MAP - No need to restart game but these change will not be present in your world unless you do.
- added content to the squid
- made a certain village easier to find
SERVER PACK
- added default forge install URL to launcher - several people getting "ForgedownloadURLNotFound" error (thanks mk12321)

https://minecraft.curseforge.com/projects/digsite/files


DigSite 1.0.01
-------------------------------------
QUESTBOOK
- added new easter egg
CODE
- added nametag recipe
- adjusted links on main menu
- removed recipe matteroverdrive:hc_battery
- cardboard box no longer picks up spawners
MODS
- updated p455w0rdslib-1.12.2-2.2.151 (fixed crashes?)
- updated AdPother-1.12.2-1.0.19.0-build.0364 (mekanism gas masks now work correctly with pollution)
- updated FTBLib-5.4.3.118
- updated FTBQuests-1.6.1.162
- updated JustEnoughResources-1.12.2-0.9.2.60 (fix for villager trades)
- updated jei_1.12.2-4.15.0.283
- updated pneumaticcraft-repressurized-1.12.2-0.11.3-366 (HUD hotfix)
- updated Forgelin-1.8.3
MAP - No need to restart game but these change will not be present in your world unless you do.
- minor tweaks to spawn / intitial quest dialogs (no longer have to reinitiate talk to get both starter quests)
- minor changes to some shop names (toned down  -- may need to do more)
- fixed Android-O-Matic 3000 to be 100% reliable and work as intended (only took 5 tries - YAY!)
- nerfed security station loot (again)
- added a reason for the mekanism gas mask and tank
SERVER PACK
- changed MOTD
- removed serverip default value / made blank

https://minecraft.curseforge.com/projects/digsite/files

0.1.66 Beta
Release Candidate #3
-------------------------------------
QUESTBOOK
CODE
- fixed dank null quest after update broke it
MODS
- updated DankNull-1.12.2-1.5.71 (dupe bugs fixed for real?)
- updated CraftTweaker2-1.12-4.1.19
- updated FTBQuests-1.6.0.157
- updated jei_1.12.2-4.15.0.281
- updated Mekanism-1.12.2-9.7.8.379
- updated omlib-1.12.2-3.1.3-246
- updated openmodularturrets-1.12.2-3.1.3-355 (server crash fix)
- updated p455w0rdslib-1.12.2-2.2.134
- updated SimpleStorageNetwork-1.12.2-1.7.7
MAP
- additional village content
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

0.1.65 Beta
Release Candidate #2
-------------------------------------
QUESTBOOK
- removed nbt/damage for enderchest / tank quests
CODE
- removed limited beta banner
- removed grinder (use DML)
MODS
MAP
- increased a specific easter egg drop chance
- additional village content
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files

## PATTERNS

0.1.64 Beta
Release Candidate #1
-------------------------------------
QUESTBOOK
- modified pollution entry
- added additonal emergency items and lowered cooldown
CODE
- modified pollution to not to emit from player eating (silent but no longer deadly)
- modified customnpcs to only allow ops to edit (dude, why would you do that?)
- modified portalgun so you can no longer see through portals (render glitches)
MODS
- removed extra rails (didn't do what I thought it did -- wanted locked rail that would launch with redstone -- nope)
- updated ExtremeReactors-1.12.2-0.4.5.67
- updated AdChimneys-1.12.2-3.5.2.0-build.0362
- updated ForgeEndertech-1.12.2-4.4.20.1-build.0362
- updated ForgivingVoid_1.12.2-1.0.23 (fixes damage issue)
- updated JustEnoughResources-1.12.2-0.9.2.58
- updated omlib-1.12.2-3.1.3-243
- updated openmodularturrets-1.12.2-3.1.3-352
- updated AdPother-1.12.2-1.0.18.0-build.0362
MAP
- fixed missing blocks outside the flame
- fixed? factories at Deep Compression could get clogged and not return items
- redid a room that was too easily exploited and messed up pace, story, and questline
- cleanup at MCR
- reduced solar work, added incentives
- added holes in trials area for pollution to move to (need to revisit with better solution)
- added missing end game items 
- fixed location detection fueling station
- fixed? android-o-matic (need to revisit to improve reliability of new solution)
- tweaks around lucville
- moved uncover the truth from Side Quest to Team Quest to reduce confusion
SERVER PACK

https://minecraft.curseforge.com/projects/digsite/files



0.1.63 Beta
MOD updates / serverpack release only
-------------------------------------
QUESTBOOK
CODE
MODS
- refreshed Complex Crops 1.12.2-4.1.3.jar (some sort of curse forge issue)
- updated AdChimneys-1.12.2-3.5.1.0-build.0357.jar
- updated FTBLib-5.4.3.103.jar
- updated FTBQuests-1.6.0.156.jar
- updated Mekanism-1.12.2-9.7.7.378.jar
- updated omlib-1.12.2-3.1.2-240.jar
- updated openmodularturrets-1.12.2-3.1.2-350.jar (Warning spamming now stopped)
- updated AdPother-1.12.2-1.0.17.0-build.0357.jar
MAP
SERVER PACK
- DigSite Server Pack now available for download

https://minecraft.curseforge.com/projects/digsite/files



0.1.62 Beta
Special thanks and shoutout to Shirochi & SO who identified many of the below issues
-------------------------------------
QUESTBOOK
- fixed? generator
- fixed? flux controller, storage, plug, point
CODE
- scarper turned on (oh boi! it's on now)
- the one probe items no longer hidden in jei (complaint)
- turret alarms sounds turned off
MODS
- added swingthroughgrass (thanks 47MarkIV)
MAP - restart NOT required to win (Note: Map changes do not occur without game restart)
- fixed the flame questline now tells you more info on how to complete
- fixed tillman so he quests if find the sparrow questline active not just find tillman quest
- fixed zillager spawn
- end game difficulty significantly increased in several locations
- custom spawns tweaked (squid, the flame)
- removed something from the flame (this is why we can't have nice things ;)
- added quartz glass pattern
- added wither skeleton data model, tweaked some trades
- minor changes at the ranch
- fixed breakable factory blocks at the squid
- fixed sparrow station terminal to show craftable and stored items
SERVER PACK
- Initial release (thanks to Akliz and @Dark-Arcana for helping make this possible)

https://minecraft.curseforge.com/projects/digsite/files



0.1.61 Beta
Attention: Game restart REQUIRED <<<<<<<<<<<<<<<< (PACKDEV killcount  = 1)
This a a very large amount of changes. New bugs may have been introduced.
-------------------------------------
QUESTBOOK
- removed fire resist night vision cucumber quest (pointless and troublesome)
- easter egg quests now have clues -- (YAY)
CODE
- modified overworldian matter drops now requires player kill to get loot
- modified uvfloodlight energy consumption / damage
- modified maxHP level
- modified natural absorption max values
- removed plastic from deep mob learning
MODS
- updated deepmoblearning-1.12.2-2.5.2-universal
- updated ForgeEndertech-1.12.2-4.4.20.0-build.0354
- updated FTBLib-5.4.3.101
- updated FTBQuests-1.6.0.153
- updated FTBUtilities-5.4.0.97
- updated jei_1.12.2-4.15.0.280
- updated Mekanism-1.12.2-9.7.6.377
- updated openmodularturrets-1.12.2-3.1.1-348
- updated pneumaticcraft-repressurized-1.12.2-0.11.1-361
- updated AdPother-1.12.2-1.0.16.0-build.0355
- updated SimpleStorageNetwork-1.12.2-1.7.6
- updated VillageNames-1.12.2-3.0.3
- added Scarper (bad boys, bad boys, watcha gunna do?)
- removed No Night Vision Flashing (crashes -- bloat)
MAP - game restart IS REQUIRED 
- fixed Slater questline / items changed (to heck with mekanism machines and their funky matching!) / new recipes / fixed the head too / added shopping list
- added the Sparrow sidequest for exact coord / cluebook made more vague because of this.
- fixed missing blockcraftery blocks at the flame, and other important locations
- minor fixes to the sparrow dialog re upgrades
- added custom spawns added: the squid, the ranch, the sparrow, the flame
- modified the digsite, the squid, the ranch, the sparrow questlines (borken into parts)
- modified CYBZ will now properly agrro
- added quest complete dialog for CYBZ
- added multiplayer questline helper / fix
- fixed fueling station questline triggers
- added the sparrow factory usage dialog
- added many additional end game dialogs for clarity
- fixed command block chuckloading issue (players can no longer unload the chunk by accident)

https://minecraft.curseforge.com/projects/digsite/files


0.1.57 Beta
This update is REQUIRED in order to be able to win game (restart NOT required)
-------------------------------------
QUESTBOOK
CODE
- zombie head add to DML (unable to win game without this)
- mekanism atomicdisassembler removed 
- improved chances to get living_matter from kills
MODS
MAP - restart NOT required
- fixed missing barrier block at the dish
- fixed hidden blocks issue at the squid -- better pick now required
- the flame quest dialog tweaked in order for players to have 2 ways to get in

https://minecraft.curseforge.com/projects/digsite/files



0.1.56 Beta
-------------------------------------
QUESTBOOK
- fixed hopper quests item detection
- fixed natures compass quests item detection
- removed flint and steel quest -- use matchbook instead on unlit placed torches
CODE
- flux network can not longer charge matter overdrive weapons and batteries in inventory
- added discord link to main menu
- tritanium pickaxe gated with obsidian
- nametags can now appear in chests
MODS
MAP - restart recommended
- misc tweaks to help guide player with important tasks
- additional backstory dialog added at the squid (for reals this time)
- fixed questlog for the sparrow (corrected text says "Western end of the mountain ridge")
- new low low everyday pricing at the ranch (most things 50-90% off -- DML was too much of a grind)
- fixed flame surface gate
- the flame starter kit and note for where to reorder
- slater core questline now shows parts in questlog

https://minecraft.curseforge.com/projects/digsite/files



0.1.55 Beta
-------------------------------------
QUESTBOOK
- minor rewording of instructions, added flint & steel quest
CODE
- certus and nether quartz picks and swords gated with compressed iron
- feral flame lantern, terrain lighter recipes removed
- microblock saw recipes removed or gated
- removed matter overdirve wrench, omni tool recipes
- removed sound muffler bauble recipe (baubles? baubles? We don't need no stinkin baubles!)
MODS
- updated AdChimneys-1.12.2-3.5.0.0-build.0353
- updated blockcraftery-1.12.2-1.3.1
- updated FastWorkbench-1.12.2-1.7.2
- updated ForgeEndertech-1.12.2-4.4.19.1-build.0353
- updated FTBUtilitiesBackups-1.0.0.4
- updated mysticallib-1.12.2-1.2.1
- updated omlib-1.12.2-3.1.0-233
- updated ElevatorMod-1.12.2-1.4.2
- updated openmodularturrets-1.12.2-3.1.0-336
- updated AdPother-1.12.2-1.0.14.0-build.0353
- updated SimpleStorageNetwork-1.12.2-1.7.5 (now easier to place cables ;)
MAP  - restart not required but you may have issues winning final battle depending on your map version
- town of Blalb renamed to "Serenity" in honor of 47MarkIV (for the help he has provided) 
- misc cosmetic changes
- spelling corrections
- fixed? infrared lights
- fixed storge drawer at the sparrow 
- final battle stats tweaked
- modified old fisherman to have ! mark only when needed to be taliked to
- the old fisherman has had enough of creepers blowing up his tent and will now kill them on sight
- additional backstory dialog added at the squid
- removed accidently dropped draconic sword (thanks: rastafouai and JustCabman)

https://minecraft.curseforge.com/projects/digsite/files



0.1.54 Beta
-------------------------------------
QUESTBOOK
- minor rewording of instructions
CODE
- wearable backpacks can now be opened without having to be set down first. Use keybind. Check for conflicts. (thanks 47MarkIV)
MODS
- added phosphor (to improve FPS -- thanks 47MarkIV)
MAP  - restart not required
- added custom spawns fueling station
- end game dialog improvement

https://minecraft.curseforge.com/projects/digsite/files


0.1.53 Beta
-------------------------------------
QUESTBOOK
CODE
- tweaked hunger overhaul to have less effect on crops, removed food stack limits
- added QoL recipes: flint, sticks, chests (thanks 47MarkIV)
MODS
- added ReAuth
MAP  - restart not required
- cosmetic changes (signs / names / dialog etc...)
- quest dialog correction (replaced "Northern ridge" w/ "Western ridge") (thanks Anymous3)

https://minecraft.curseforge.com/projects/digsite/files


0.1.52 Beta
-------------------------------------
QUESTBOOK
CODE
- fixed config for famer villagers -- farmer, fisherman, fletcher will now show up
- doubled hunger for oreexcavation
MODS
- added snad
- added hunger overhaul
- removed cucumber library (no longer needed)
- removed simple harvest (no longer needed)
MAP  - restart not required
- cosmetic changes

https://minecraft.curseforge.com/projects/digsite/files

0.1.51 Beta
-------------------------------------
QUESTBOOK
- reset questbook progress for new players
CODE
MODS
MAP  - restart not required
- cosmetic changes

0.1.5 Beta
-------------------------------------
QUESTBOOK
- additional questbook dialog
- tasks ignore dependencies on most questbook tasks now (some quests were blocking progression)
CODE
- set chances on villager trades (turned debug off)
- fixed naturalRegeneration
- added matter to entity loot tables
- added craft paper from book
- fixed crop support recipe conflict
- slowed down ore excavation
MODS
- updated CraftTweaker2-1.12-4.1.18
- updated	ForgeEndertech-1.12.2-4.4.19.0-build.0341
- updated	AdChimneys-1.12.2-3.4.0.0-build.0334
- updated	journeymap-1.12.2-5.5.5b7
- updated Mantle-1.12-1.3.3.55
- updated	Mekanism-1.12.2-9.7.5.376
- updated	pneumaticcraft-repressurized-1.12.2-0.11.0-357
- updated	AdPother-1.12.2-1.0.13.0-build.0341
- updated	VillageNames-1.12.2-3.0.2
MAP  - restart suggested
- added podzol to warehouse
- removed building gadget template manager from the squid (leftover from building tower)
- added basic trade villiagers to LucVille in otder to allow new player to gain emeralds for trading
- minor changes to the warehouse to make it easier to unlock factory at the squid
- reduced difficulty to progress deep learning at the ranch
- added trial arena to the ranch
- added npc spawn trader at the ranch
- added npc trades to advance deep learning at the ranch
- custom spawn for the ranch
- replaced slime spawners with creeper at the ranch
- doubled solar power at the ranch


0.0.4 Smoke Test 4
-------------------------------------
QUESTBOOK
- reduced abritrary item counts for learning quests in questbook
- added additonal questbook dialog
- removed missing item questbook reward handheld crafting table (extended crafting mod previously removed from pack)
CODE
MODS
- updated DankNull-1.12-1.4.46 (dupe item fix)
- updated Draconic-Evolution-1.12.2-2.3.22.343-universal
- updated BrandonsCore-1.12.2-2.4.12.205-universal
- updated ForgeEndertech-1.12.2-4.4.17.1-build.0328
- updated AdChimneys-1.12.2-3.3.23.0-build.0328
- updated VillageNames-1.12.2-3.0.1
- updated jei_1.12.2-4.15.0.279
MAP  - restart not required
- custom spawn for digsite
- custom spawn for the dish (replaces broken mo:spawner)
- custom spawn for the flame  (replaces broken mo:spawner)


0.0.3 Smoke Test 3
-------------------------------------
MAP  - restart recommended due to massive spawning rate issue
- removed rogue_android spawners (broke)


0.0.2 Smoke Test 2
-------------------------------------
MAP
- corrected starting blacksmith chest
- killed all rogue_androids around spanwer


0.0.1 Smoke Test 1
-------------------------------------
- Initial Release

